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'gewoon goed geinstaleerd me soundcard ook dus wat moet ik nu doen hoop dat jij het weet groetjes daan' wat je fout doet weet ik ook niet
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maar goed volgens mij bedoelde je dat ik dit ff moest geven oke hier is ie dan. Computer name: C.CNOSSEN User name: c.cnossen Operating System: Windows 9x Operating system version 4.90 Operating system build: 4.90.3000 OS-Info: Processor: Intel Pentium III, model 7 Clock speed: ~450MHz Processor type: Original OEM Total physical memory: 127Mb Available physical memory: 26Mb Total page file size: 1426Mb Total available page file size: 1371Mb Total virtual memory: 2044Mb Available virtual memory: 2018Mb CPUID: Yes RDTSC: Yes CMOV: Yes MMX: Yes SSE: Yes SSE2: No 3DNow!: No Extended 3DNow!: No CPU Feature bits: 0x383fbff Ext. CPU Feature bits: 0x0 L1 Data Cache: 32 byte cache lines, 4 way set associative, 16k L1 Instruction Cache: 32 byte cache lines, 4 way set associative, 16k L1 Instruction Trace Cache: None L2 Cache: 32 byte cache lines, 4 way set associative, 512k Video Card: NVIDIA RIVA TNT Driver: NVDD32.DLL Product=4, Version=12, SubVersion=1, Build=390 Video Card Chip Vendor: NVidia Type of chip: TNT Vendor id: 0x10de Device id: 0x20 SubSys id: 0x5501092 Revision: 3 GUID = {0xd7b71e3e, 0x4360, 0x11cf}, {0xa4, 0x72, 0x51, 0x25, 0xa0, 0xc2, 0xc9, 0x35} Hardware T&L support: No NPatch support: No ZBias support: No Gamma support: Yes Anisotropic filtering support: Yes Supports texture format: A8R8G8B8 Supports texture format: X8R8G8B8 Supports texture format: R5G6B5 Supports texture format: X1R5G5B5 Supports texture format: A1R5G5B5 Supports texture format: A4R4G4B4 Supports render-to-texture format: R5G6B5 Texture compression support: No Bumpmap support: No Bumpmap luminance support: No Vertex shader version: 1.1, pixel shader version: 0.0 Driver version status: Bad (Driver update recommended) Max textures per pass: 2 Compact tab-delimited version: -60 WINME FINAL Intel 450 128 383fbff 0 NVidia TNT 390 0 0 0 0 0 -1 1 0 0 -1 1 640 480 16 0 17.3 Dynamic LOD budget: 0 Static LOD budget: 0 Shadow Mode: None Dynamic Shadows: Off Static Shadows: Off Prelit Mode: ??? Texture Resolution: 1 Surface Effects (0-2): 0 Particle Detail(0-2): 0 Texture Filter Mode: ??? Screen UV Bias: Enabled NPatch level: Not supported Display mode: 640 * 480, 16 bits Fullscreen Sound device: Sound effects: Enabled Sound effects volume: 0.37 Music: Disabled Music volume: 0.31 Ten latest levels played: # Build Level Length MinFPS MaxFPS AvgFPS LoadTime Status 1. 1.02 M13 06:07 0 42 17.3 0 OK 2. 3. 4. 5. 6. 7. 8. 9. 10. |
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