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05-06-2003, 10:51 | ||
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En marlies is dat een nederlander dan? Werkt ie voor infogrames ofzo?
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05-06-2003, 12:11 | ||
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05-06-2003, 13:19 | ||
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ga vanmiddag wel ff op zoek...
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If you dont like oral sex, keep your mouth shut... I'll spray my love all over your face.... ->PAS OP IK HIJACK JE NICK<- • Mr. Mysteria •
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05-06-2003, 16:32 | |
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Ik ben de nieuwe versie alweer aan het downloaden
www.tactical-ops.to voor mensen die interesse hebben. |
05-06-2003, 17:08 | |
ja dan ben je nu waarschijnlijk 3.32 aant downloaden?
Je kan in ieder geval 3.4 niet spelen want dan moet je de echte versie hebben Of je kan alleen niet online spelen 1 van de 2 Maar met bots is er geen reet aan dus...
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05-06-2003, 17:09 | ||
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TacticalOps 3.4.0 released 06/03/03 02:58 AM - j3rky This patch is compatible with the retail version of Tactical Ops: Assault On Terror only. Patches for the freeware version of this title or the upgrade patch for Unreal Tournament owners are not supported by Atari Technical Support. The patch is 96.7 MB in size and can be downloaded from one of the mirrors listed in our download section. After saving the patch to your local disk, double-click on the file and follow the onscreen directions to install it. The patch will determine where you have installed the game and make the necessary changes automatically. Additions For Version 3.4.0 - last used player model in each team binoculars - configurable ladder sounds (through Ed) - last weapon used key bind - new scoresystem - punish teamkillers (active for 15 secs after TK) - spamprotection: players can not transmit same line twice in a row within 7 seconds - spamprotection: players can not transmit a multiple line spamscript - standard logging of players IPs - console command "colorblind" - changes crosshair color to blue - preferences entry for "SwitchToLastWeapon" after throwing a nade - setting for allowing "PunishTK" & WebAdmin entry - bAllowBehindView & WebAdmin entry - ingame adminset commands for PunishTK & AllowBehindView - level broadcast when a player is kicked/banned by WebAdmin Changes For Version 3.4.0 - bullet impacts made more visible - improved particles performance. - knife damage type changed to 'stab' - when you pull the pin on a nade and die, the nade explodes - restored HandlePickupQuery mutator hook - scoreboard layout - flashbangs more effecitve - upped max knife damage to 200 - marked teamsay as such - admins can now communicate with / as dead players / when spectating - first preround is twice as long as defined so people can reconnect decently at mapchange - upped displayed messages from 4 to 6 - killmessages stay longer - crappy numbers in gamebrowser - disallowed some characters in playernames - calling fire() to avoid norecoil cheat - upped aimerror while swimming - adjusted players default eyeheight - extended the banlist to a maximum of 250 bans - reduced M16 to 20 bullet magazine - upped maxdisplayed messages from 4 to 6 - "Now viewing from" message removed when resetting players - dropped the "-" on HUD neg moneychange - now has 5 digits - single shot / triple shot now have an accuracy bonus - made M4m204 a //regular// M4 w/ m203 nade launcher - upped Saigaprice by $250 - changed assaultrifle damage so they can compete with SMGs at close range - rebalanced weapons - scoreboard rendered translucent - voting players with ID > 256 now possible - increased spas price by $100 Fixes For Version 3.4.0 - Cheats (buyzone, ammo, money, aunt anim hack, taunt while fireing, centerview, norecoil (alookup keybind)) - Game crashing sometimes at map change - Webserver displayed in scoreboard as spectator - When you are dead and call up a tab the name of the person you are tracking still lights up and is rendered right into the tab - When you're under positive cash you can't buy or sell anything in the menu - buyweapon bind alt ammo is set to 0 now - when in buymenu and you press console key twice, the buymenu disappears - when you press the BuyMenu Key again the first time it doesn't work... (to close it). You have to press ESC. then it works fine. - could not toss weapon while walking - fixed the \n\n\n\n IRC bug - enabled running the tacticalops.exe and directly get into a server handed over as commandline option WITHOUT the broken HUD and with the team-select window - map fixes didn't seem to work online on servers - stopped the continous nickchange script that some jokers have running - made sure players didn't get an ID 0 - precaching removed when taking screenshots - fixed knife ammo not being bought via keybind - 3 rounds burst fire jam on M16 - when firing an automatic weapon and you duck you are still shown standing until you stop firing - grenades: bar sometimes does not show up even though nade is being primed - Raging Bull ejecting shells - weapons offset calc -responsible for aim going wide when close to walls, OICW while being zoomed, etc. - zoom replication when spectating - roundnumber starting at 0 instead of 1 - TO_MessageMutator unregistering other Mutators while loading - zoom not reverted when "gotostate('dying')" - fixed accessed nones in the actorresetter caused by blockpath - removed BuyKnives command - WebAdmin ExplosionsFF checkbox not working - IRC not connecting when using illegal chars - animrate for walking - crosshair being very slightly off - accessed none in botcode - Console Timer bug |
08-06-2003, 21:28 | ||
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Wat ik wel irritant vind aan dat nieuwe scoresysteem is dat je met 5/0 score onder iemand met 1/2 score kan staan... |
08-06-2003, 21:28 | ||
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10-06-2003, 13:17 | ||
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ik wordt altijd schijtziek van die zielige n00b die met 1 kogel je kill afmaken terwijl jij 95 damage hebt gedaan score is veel eerlijker systeem. 10 damage is 1 score punt
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